🔴 Bloodberry T1 – “Sanguine Bite” Next 3 hits heal you for 1–2 HP each (lasts 5 seconds) Short-ish cooldown (30secs) T2 – “Crimson Feast” Massive lifesteal for 6–8 seconds Every hit heals + gives brief strength 2 Cooldown: 60–90s 🟣 Hunter Berry (Tracking / Pull Ability) 🟣 T1 – “Hunter Sense” Detects the nearest player within 25 blocks Shows direction using particles or compass-style indicator Applies Glowing to the target for 10 seconds Reveals name + distance in actionbar or message Cooldown: 35 seconds 🟣 T2 – “Graviton Pull” Locks onto nearest player within 25 blocks Pulls the target toward you over ~1.5 seconds (smooth pull, not instant) Applies: Slowness (short duration) Small damage or knock-up on arrival Cooldown: 60 seconds 🧊 Freezing Berry (Control / Anti-Mobility) 🔵 T1 – “Chill Core” Applies Slowness III to the target for a short duration Applies a Freezing effect (or custom “Frozen” status if you use one) Slows movement further over time Adds icy particles around the player Slight cooldown between hits so it can’t be spammed Cooldown: 30 seconds 🔵 T2 – “Absolute Freeze” Fully freezes the target in place for a short duration Cannot move Still takes damage normally ❗ BUT the player CAN still eat golden apples / healing items This keeps it balanced and not completely unfair Cooldown: 60 seconds 💨 Windberry (Mobility / Outplay) 🟡 T1 – “Gust Step” Quick burst of speed/dash 20 block also lunches you up 20 blocks Negates fall damage for a few seconds Cooldown: 30s 🟡 T2 – “Cyclone” Spawn a tornado which sucks enemies in and lunches them 50 blocks in the air Small chance to spawn a lighting strom which does 3 hearts (real damage) to players 30 blocks near Cooldown: 45–60s