Marketplace/Gameplay/Custome Crafts

Custome Crafts

minecraftFreev1.0.0

Description

🧩 Plugin Concept: Custom Crafting + Ritual System (Paper)
📌 Overview

The plugin is a custom crafting system with a GUI editor, allowing players to:

Create custom crafting recipes via an in-game GUI
Define outputs, ingredients, and limits
Add a ritual mechanic to certain recipes

Instead of crafting normally, some recipes trigger a ritual event:

Item floats above a crafting table
A boss bar displays crafting progress + coordinates
A timed ritual completes and drops the item
🧱 Core Systems
1. Command System

Primary command:

/customcraft

Subcommands:

/customcraft create → Opens recipe creation GUI
/customcraft edit <id> → Edit existing recipe
/customcraft delete <id>
/customcraft list
/customcraft give <player> <recipe>

Permissions:

customcraft.admin
customcraft.use
2. GUI-Based Recipe Creator
GUI Layout (Chest-based)

Use a 6-row inventory GUI:

Top rows → Ingredient grid (3x3 crafting layout)
Side slots → Settings buttons
Bottom row → Save / Cancel
Buttons:
✅ Save Recipe
❌ Cancel
⚙ Toggle Ritual Mode
🔢 Set Craft Limit
⏱ Set Ritual Time
✨ Set Visual Effects
📍 Toggle Coordinate Broadcast
Behavior:
Players drag items into the grid
Click output slot to define result item
Clicking settings opens sub-GUIs (anvil input or chat input)
3. Recipe Data Structure

Each recipe should store:

id: unique_id
ingredients:
- slot: 0
material: DIAMOND
output:
material: NETHER_STAR
name: "&dCustom Star"
ritual:
enabled: true
time: 10 # seconds
broadcast: true
effects:
- PARTICLE: PORTAL
- SOUND: BEACON_ACTIVATE
limits:
maxCrafts: 5
perPlayer: true
4. Craft Detection System

Hook into:

PrepareItemCraftEvent
CraftItemEvent

Logic:

Check if recipe matches a custom one
If NOT ritual → give item instantly
If ritual enabled → cancel craft and start ritual
🔮 Ritual System (Core Feature)
Trigger

When a player crafts a ritual recipe:

Cancel normal crafting
Start ritual sequence
Ritual Behavior
1. Spawn Floating Item
Spawn invisible armor stand at crafting table
Set item as helmet or use dropped item with gravity disabled
Apply slow rotation
2. Boss Bar Display

Create boss bar:

Title:

Crafting at X: 123 Y: 64 Z: 456
Progress decreases over time
Color configurable
3. Timer System
Runs every tick (or every second)
Decreases boss bar progress
Plays effects periodically
4. Effects During Ritual

Examples:

Particles (PORTAL, ENCHANTMENT_TABLE)
Sounds (BEACON, AMBIENT)
Lightning (optional, configurable)
5. Completion

When timer ends:

Remove floating entity
Drop item naturally
Play completion sound
Broadcast message (optional)
6. Failure Conditions (optional feature)
Player moves too far → cancel ritual
Block broken → cancel ritual
Timeout → fail result
⚙️ Config System (Highly Customizable)

config.yml example:

general:
prefix: "&6[CustomCraft]&r"
debug: false

ritual:
enabled: true
default-time: 10
bossbar:
color: PURPLE
style: SEGMENTED_10
broadcast-coordinates: true
cancel-on-move: false
max-distance: 10

limits:
default-max-crafts: -1
per-player: true

effects:
particles: true
sounds: true
lightning: false

gui:
title: "&8Custom Craft Creator"
💾 Data Storage

Use:

YAML files per recipe OR
Single recipes.yml

Structure:

/plugins/CustomCraft/
recipes.yml
config.yml
data/

Optional:

Use SQLite for scalability
🧠 Advanced Features (Optional but Recommended)
1. Craft Limits
Per player tracking
Global limits
Cooldowns
2. Permissions Per Recipe
customcraft.recipe.<id>
3. Placeholder Support

Integrate with PlaceholderAPI:

%customcraft_uses_<id>%
4. Animation Enhancements
Item spiraling upward
Expanding particle rings
Sound progression
5. Multi-Block Rituals (Future Idea)
Require structure (e.g., candles, blocks)
Validate structure before ritual starts
🔧 Technical Implementation Notes
Use Bukkit Scheduler (BukkitRunnable) for timers
Use BossBar API
Use PersistentDataContainer to tag custom items
GUI handling via InventoryClickEvent
Use enums/config parsing for effects
🧪 Example Flow
Player runs /customcraft create
Opens GUI → defines recipe
Enables ritual + sets time = 15 seconds
Saves recipe
Player crafts item in table
Craft is intercepted
Item floats above table
Boss bar shows coordinates + countdown
After 15 seconds → item drops
🎯 Goal Summary

This plugin combines:

GUI-based recipe creation
Custom crafting system
Ritual-style crafting animation
Highly configurable settings
Expandable architecture

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Theo Shepherd

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Theo Shepherd

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downloads

Versionv1.0.0
Platformminecraft
Typepaper
Minecraft VersionMC 1.21
CategoryMinecraft Plugins > Gameplay
Published on10/04/2026
Last update21/04/2026
Free