start world events every set amount of time, they include small events like hunger, slowness and ones that dont affect gameplay as much, and big events heppening every day or so like monster apocalypse, custom bosses, with the final event being called EldenFall, where the world starts to be destroyed by spawns of withers and wardens while fireballs hail down from the sky destroying the world the plugin RUNES: an item embedded into the player’s runecount via a runebar 10 runes means its normal 9 runes is slowness1 8 runes is mob attractor 7 runes is hunger 1 6 runes is -1 heart 5 runes is weakness 1 4 runes is -2 hearts 3 runes is slowness 2 2 runes is -3 hearts 1 rune is fallen status 0 runes the player gets banned until revived