Create a Spigot/Paper plugin named "DivineSmite". When a player kills an entity using a Mace with a PersistentDataType.BYTE key called "god_mace": 1. Cancel death, strike lightning on the victim. 2. Broadcast to server: "[BAN] [Victim] a été complètement oblitéré(e) par la God Mace de [Attacker] !" (Style: [BAN] is Bold Dark_Red, Names are Red, God Mace is Bold Gold, rest is Gray). 3. If victim is a Player, ban them by Name (Reason: "Smithed by the God Mace (par [Attacker])"). 4. Kick them with message: "OBLITÉRÉ(E)!\nVous avez été smithé(e) par la God Mace de [Attacker]." (Line 1 is Bold Dark_Red, Line 2 is Red/Gold). 5. Message attacker: "[Mace] [Victim] a été banni(e) !" ([Mace] is Yellow, rest is Red). Use modern Adventure Component API cleanly without nesting Component.text() inside itself.