This plugin adds a PvP progression system based on Soul Fragments and Soul Power. On first join, players are assigned a random Soul, which defines their abilities. New Souls can be crafted and swapped, but only one can be active at a time. Players start at 0 Soul Power (range: -3 to +3). At +1, you unlock your passive ability, and at +3, your active ability. Killing another player grants a Soul Fragment (only player kills count). Right-clicking a fragment gives +1 Soul Power. When killed by a player, you lose 1 Soul Power and drop a fragment. At -3, you cannot lose more power or drop fragments. Use /withdraw to remove 1 Soul Power and receive a fragment for storage, trading, or strategy.