TideWatcher introduces realistic tidal mechanics to your Minecraft world, causing ocean water levels to rise and fall on a configurable schedule. Coastal builds are periodically submerged, revealing hidden underwater caves and shipwrecks at low tide. Players can surf tidal waves, harvest tide-pool loot, and race against rising waters for thrilling survival moments. Features - Configurable high/low tide cycles that dynamically raise and lower ocean water levels by up to 15 blocks - Tide-pool loot system: rare items, buried treasure hints, and unique fish spawn only during low tide windows - Tidal wave events that surge inland at high tide, carrying players and entities with realistic water physics - Personal tide calendar with in-game notifications warning players before tide changes affect their base - Tidal energy mechanic: players near tide transitions earn bonus XP and special 'sea salt' currency Commands ``` /tide status /tide next /tide set <high|low> [force] /tide subscribe <player> /tide loot <enable|disable> ``` Requirements - Spigot/Paper 1.20.x - 1.21.x - Java 17+ Created with Spaleforce AI — Generate your own Minecraft plugins for FREE!